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Age 16
Role Hero
Element Water
voice actor
Lucy Kee
voice actor
Tomoko Kawakami

Meru (メル) is the cheerful, perky young dancer girl who joins Dart and the other Dragoons on their quest to follow Lloyd and stop his goal of gathering the Divine Moon Objects.

In English, she is voiced by Lucy Kee. In Japanese, she was voiced by Tomoko Kawakami.

Personality Edit

Meru is perky, cheerful, a bit childish, being especially spoiled around Dart. She also serves as a charismatic moral-booster for her team, after she joined the team even without the team's complete agreement. While she usually looks cheerful, she does have a serious side, as she shows at the Forest of Winglies upon returning home. Meru can be very upbeat, driving her party members insane, or boosting their mood at the right time.

Meru Full

Attribute and Abilities Edit

Meru is a non-standard combatant, using a hammer for armed combat. Her dancing skills, and more importantly, her Wingly racial type, meaning she is inhumanly agile. Her magic offense and defense are the second highest among the Dragoons (Shana/Miranda is the highest). However, her physical attack and defense are both low, as is her HP, with her HP being below all the other characters. Her additions are as rhythmic as her play style, but are also very fast, making her among the most fun characters to use. Meru's final addition: Perky Step often being considered the hardest to master of all; is also the most powerful at a whopping 600% damage multiplier when maxed.. Her Dragoon form maximizes her magical attributes, raises her speed by a decent factor and raises her physical attributes slightly. Meru can be hard to plan around for dragoon specials, because due to her speed, she'll quickly run through her SP, reverting herself and the team back to normal dragoon mode. In her regular form, despite her low physical power, the damage accumulation from her attacks are the highest due to her high speed. It is possible to break 200 Agility by using the Dancer's Shoes, Dancer's Ring, and the Speed Up item. This combo will usually give her 3 turns right in a row and can be a good way to burn through Dragoon levels at the start of a boss fight, or to allow her to defend and recover HP quickly. It's also a decent way to level up her additions. The only other character who can get to 200 Agility is Haschel.

Additions Edit

Main article: Additions
Double Smack Initial 2
Addition LevelDamageSP
Level 1 100% 20
Level 2 110% 24
Level 3 120% 28
Level 4 130% 32
Level 5 150% 34
Problems listening to this file? See media help.

Hammer Spin 21 4
Addition LevelDamageSP
Level 1 150% 35
Level 2 162% 46
Level 3 174% 51
Level 4 186% 59
Level 5 202% 70
Problems listening to this file? See media help.

Cool Boogie 26 5
Addition LevelDamageSP
Level 1 100% 60
Level 2 100% 90
Level 3 100% 120
Level 4 100% 150
Level 5 100% 200
Problems listening to this file? See media help.

Cat's Cradle 30 7
Addition LevelDamageSP
Level 1 150% 20
Level 2 195% 20
Level 3 240% 20
Level 4 285% 20
Level 5 351% 20
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Perky Step Master


Addition LevelDamageSP
Level 1 200% 100
Level 2 300% 100
Level 3 400% 100
Level 4 500% 100
Level 5 600% 100
Problems listening to this file? See media help.


Dragoon Edit


Meru in her Blue Sea Dragoon form

Acquiring the Blue Sea Dragoon SpiritEdit

Meru's Dragoon Spirit of the Blue Sea Dragon is the sixth (or seventh if you obtain Kongol's spirit from the Lohan merchant) spirit obtained after the battle with Lenus and Regole. As Lenus dies, she throws her blades, almost hitting Dart and Shana. With her final attempt thwarted, she calls for Lloyd one more time and closes her eyes. A bright blue light shines over Lenus, rising to reveal itself to Meru, thereby signifying her right to rule dragons. With joy, she begins to dance before the other dragoons walk out on her.


As one of the most balanced Dragoons, The Blue Sea Dragoon offers healing and restoration with Rainbow Breath, along with three Water attack spells (2 for a single opponents, and one for attacking all opponents). Due to Meru's high base Magic-Attack stat (second only to Shana/Miranda), she is a wonderful healer, and attacker. Because of her naturally low Attack stat (again, second only to Shana/Miranda), she gains a huge attack boost in Dragoon form, as well as a boost for her ridiculously low Physical Defense (Where she is weaker still than Shana/Miranda).

Her dragoon magic is particularly useful against any enemy that causes status effects (ie. Polter-Armor or Divine Dragon) as well as Bosses of the Fire element (i.e. Zieg, whom she can decimate in 3 rounds when properly equipped and utilized).

Name Obtained MP Cost Effect
Freezing Ring Initial 10 Single Enemy
Water 50%
Rainbow Breath 2 20 All Allies
Recover 50%,
Cure status ailments
Diamond Dust 3 30 All Enemies
Water 50%
Blue-Sea Dragon 5 80 Single Enemy
Water 100%



Chapter 2: Platinum ShadowEdit

Meru portrait

Meru's Menu Portrait

Chapter 3: Fate and SoulEdit

Chapter 4: Moon and FateEdit



Meru's Style - The Legend of Dragoon03:47

Meru's Style - The Legend of Dragoon

She is vivacious and determined


  • Meru's idle poise has her putting her hands behind her head and gently rocking from side to side. Note: When you control her when she returns by herself to the Forest of Winglies she will not perform her idle poise when you wait, instead she will perform her stomping (tantrum) animation if you wait.
  • Meru is one of two characters (the other being Shana) who has idle animations (a moving poise), here animation shows her doing a wide spin in place.
  • When defending, Meru holds her hammer, mainly the pole over her face horizontally
  • Meru has a special animation that only appears when she is equipped with both the Dancer's Ring and Dancer's Shoes; during battle if a enemy attacks her and the attack misses, she will do a small spin.
  • When in Critical Health, Meru kneels down and slouches forward slightly while holding her hammer over her right shoulder.
  • When dispirited, Meru stands straight with her knees slightly bent and her head spinning around as if dizzy, she also lazily leans against her hammer, with her hammer touching the ground as she has lost the will to hold it up.

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