It is a massive floating skull with six skeletal arms ending in three long, purple clawed hands extending out from the sides of said skull. Upon its face lies empty hollowed out eye sockets and within its mouth is a single eyeball with a red iris. It has a horn above each eye socket and two tusks coming out from its mouth on the upper jaw area. A large tattoo of what appears to be a spine is running from it's forehead to the back of the skull. There is a large spike below its body, and also it can float in the air.
This monster has the highest physical defense of all monsters in The Legend of Dragoon if not then very close to it, and so it is highly recommended to use magical attacks. Even if you use max level final Additions at decently high levels you may not defeat it in a single hit. As its health is actually fairly high, physical damage is just very innefective. Its attacks aren't very potent either luckily, however, it can use four different Status Ailments upon your characters. These consist of: Stun, Poison, Fear, and Confusion. Stun isn't that bad, but the other three can severely impact your battle, especially if there happens to also be a Psyche Druid with it. It is also the thunder element meaning no spell item will be more potent in that sense since it has no elemental weakness. The Psychedelic Bomb X is highly recommended.
- Multiple Arms - Floats towards a single target and bombardes them with an ferocious swipes from each arm, dealing medium to high physical damage potential.
- Stunning Hammer - Inflicts Stun towards a single target upon hit with a given probability.
- Poison Needle - Inflicts Poison towards a single target upon hit with a given probability.
- Midnight Terror - Inflicts Fear towards a single target upon hit with a given probability.
- Panic Bell - Inflicts Confusion towards a single target upon hit with a given probability.
Encounter rate: Common
Battle pairing / formationEdit
All battle formations of which you will encounter a Mad Skull.
- Mad Skull
- Mad Skull x2
- Mad Skull + Unicorn
- Mad Skull + Unicorn x2
- Mad Skull + Psyche Druid
Upon defeat, this monster may drop the spell item Flash Hall with a rare probability of 8%. This is the most potent light-element spell item and so can be very useful especially against Roulette Face. It can be bought for 20 gold. The average amount of time to obtain this is roughly 10 minutes. As always, this varies per person.
|Disc 4 Monsters|
|Cactus · Canbria Dayfly · Sandworm · Scorpion · Spiky Beetle|
|Aqua King · Jelly · Minotaur · Scud Shark · Stern Fish|
|Harpy · Guillotine · Death Purger · Professor · Sky Chaser|
|Loner Knight · Hyper Skeleton · Human Hunter · Spector · Undead|
|Tower of Flanvel|
|Basilisk · Dragon Soldier · Madman · Metal Fang|
|Cute Cat · Manticore · Mountain Ape · Slug · Pot Belly|
|Air Combat · Mad Skull · Psyche Druid · Roulette Face · Swift Dragon · Trap Plant · Triceratops · Unicorn